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ДӨРӨВ. ГАЛТ УГАЛЗ

Chapter 171,942 wordsCompleted

The party, now reunited after Ider’s rescue of the injured Bayar and Panov, sets up camp near the shallow stone shelter at Zürkh Kharakhan and resumes geological work. A sudden rainstorm brings spectacular “electric” flashes that arc like glowing metal cords over the western‑north‑eastern flank of a nearby mountain; Panov warns that such uncontrolled electricity is extremely hazardous for field work.

While scouting a quartz‑bearing outcrop, Bayar, Panov and Erdene discover a circular “hole” filled with broken rock, two rows of two‑hoof animal tracks, and a deliberate half‑meter‑deep indentation. Their debate ranges from natural collapse to human‑made pit or bear activity, then spirals into a philosophical discussion about the possible motives of a “good‑hearted” or “malevolent” creator.

The team examines the surrounding layered volcanic‑metamorphic “prism” for gold. Despite quartz and accessory minerals, detailed sampling shows no appreciable gold; they conclude the area may yield modest amounts of zinc, tungsten, nickel, silver, or other metals instead.

Traversing a ridge of dark weather‑worn rocks, they witness a rapid flash of a blue‑gray creature enveloped in sapphire‑colored flame, which Panov identifies as an “ugulz,” a folkloric fire‑spouting animal or celestial messenger, linking it to the storm’s electrical activity.

Later, as the storm eases, the 80‑year‑old former guide Damdin is summoned. He tells an elaborate mythic story about his ancestor Gangan Tögs, an early‑20th‑century caravan, a WWII “fast‑horse” legend, and a cursed valley of riddles, adding cultural depth but no practical solution to their logistical woes.

Exhausted, the team returns to camp, shares a sparse meal, jokes about honey‑bread and “Kazbek” cigarettes, and reflects on the day’s enigmatic findings. Injured members are recuperating, supplies are dwindling, and the expedition remains without a reliable local guide as they prepare for further mapping and sampling around the stone shelter.

Running Summary
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Through chapter 17

Bayar and Gerel, two recent university graduates, meet on a bench beneath the Sukhbaatar monument in central Ulaanbaatar and spend several hours discussing an upcoming opera, their studies, a request for a cigarette, and the uneasy tension in their friendship. The expedition team—professor Bat, geologist Erdene, Bayar, Russian geologist Nikolay Vladimirovich Panov, collector Tomor, and driver Ider—meets in a tavern to plan a remote field survey 200‑250 km from Ulaanbaatar, decides to travel on horseback, and schedules departure for 5 a.m. the next morning, while Bat delivers a lengthy historical monologue. The expedition departs at dawn in a Zis‑150 truck, with Ider driving and Erdene as co‑pilot. Inside the vehicle are Professor Bat, engineer‑geologist Bayar, collector Tomor, and veteran Russian geologist Panov. Bat launches an extensive monologue recalling a historic journey on the same road fifty years ago and offering philosophical musings, while Bayar wrestles with unresolved feelings for Gerel and exchanges a “Kazbek” cigarette with Ider. Panov shares his war background, and the team sets out toward the remote field site. The expedition spends its third day crossing the open steppe, sets up a night camp, hears strange noises that are later identified as an opera broadcast, and debates the source of the sounds while Bat continues his pre‑meal vodka ritual. The expedition discovers that trustworthy local guides are extremely limited; they encounter the party committee head Dashnyam and the venerable local figure Ga avgai, who introduce the potential guide Damdin. Damdin, an 80‑year‑old former party‑sent guide who recently suffered a leg injury and bears personal reasons, refuses to join the survey, leaving the team without a confirmed guide. They also learn that the intended research site “Bichig bogd” is a remote wilderness roughly 6‑7 days’ travel from their base, populated by diverse fauna such as deer, goats, yaks, ibex, wolves, and various birds. Guide‑hunt stalls: after two days the team still lacks a local guide. 80‑year‑old former party guide Damdin arrives with a child but refuses to join. He and Russian geologist Panov exchange photos, a kiss, and a confused identity discussion. Panov tells a rambling “fast horse” legend from WWII and reads a faded wartime letter addressed to him, which ends abruptly. The episode adds cultural texture but does not solve the logistics; the expedition remains guide‑less for the remote Bichig bogd area. Damdin arrives and refuses to guide; Panov tells an elaborate WWII “borlog horse” story; the expedition remains without a local guide. On day 5 the expedition, still without a local guide, pressed on across the barren steppe. Bayar and Panov’s horses were attacked by a blue‑grey wolf, Panov suffered a leg injury, both men lost their compasses and became disoriented, deepening the physical and logistical crises before nightfall. After the wolf attack Bayar and Panov are lost, Panov is wounded and both lose their compasses. Damdin warns of an imminent blizzard, and Erdene decides to push the party west toward the stone shelter at Zürkh Kharakhan while the group races against the storm. Day 5 ends with Bayur and Panov injured, compasses lost, and caught in a violent sandstorm after a wolf attack; they are still guide‑less and must survive the night. Day 5 – After a blue‑grey wolf ambush, Bayar (c1) and Russian geologist Nikolay Vladimirovich Panov (c5) lose their horses, sustain injuries, and their compasses are destroyed. They trade the little food, water and cigarettes they have left while panicking about dehydration and pain. A sudden sandstorm forces them to seek shelter in a shallow stone depression at Zürkh Kharakhan. With no guide, dwindling supplies and a pack of wolves circling, they spend the night wounded and disoriented, setting up a desperate fight for survival. Bayar (c1) and Panov (c5) survive the night in a shallow stone depression at Zürkh Kharakhan after a wolf ambush leaves them horse‑less, injured and compass‑less; they endure a sandstorm, a circling wolf pack, and dwindling supplies while the rest of the party remains split, guide‑less and still searching for them. Bayar and Panov survive the night in the shallow stone shelter at Zürkh Kharakhan after a wolf ambush, loss of horses, injuries and a sandstorm; they are rescued by Ider at first light while the main party remains scattered. After Ider rescues Bayar and Panov, the party continues its survey of the remote Bichig bogd region. They spend several days mapping the rugged terrain, setting up and losing geological instruments, building a stone shelter at the shallow Zürkh Kharakhan depression, and coping with missing equipment, harsh weather, and dwindling supplies while still without a local guide. The party spends three days in the remote “Bichig Bogd” area collecting volcanic and metamorphic rocks, encounters eerie nocturnal sounds, loses the only potential guide, and builds a shallow stone shelter at Zürkh Kharakhan. After surviving the night‑long sandstorm at the shallow stone depression of Zürkh Kharakhan, the expedition gathers around a fire. Professor Bat summons the reluctant 80‑year‑old former guide Damdin to speak. Damdin delivers a sprawling, myth‑like recollection of his ancestor Gangan Tögs, a 1909 caravan, hidden passes, a WWII “fast‑horse” legend, and a mysterious valley of riddles and curses. The tale deepens the cultural backdrop but solves nothing; the party remains guide‑less, low on supplies, and must still press onward toward the remote Bichig Bogd region. After rescuing Bayar and Panov at the stone depression of Zürkh Kharakhan, the expedition presses on in the Bichig Bogd region. The team documents intense lightning‑like electric discharges over a nearby mountain face, investigates a mysterious circular cavity with animal tracks, confirms that the local prism contains no gold, witnesses a blue‑gray fire‑encased “ugulz” streaking across the sky, and listens to Damdin’s mythic tale, all while remaining guide‑less and low on supplies.

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